Second Life

Lunistice Has Moved!

As of last night, my Water Horse shop is now in a more central location in the WH Mall (next to The Flying Pony)! While I did enjoy my previous green shop, it felt a little lonely and detached from the rest of the sim and shop owners. The only downside is I have less prims, but I made it work — and I can always buy additional prims if needed.

I also like the design of the storefront a bit more. The doorframe is wider, there are no stairs, and the little cutout area in the back wall is a perfect place for my group gift, Midnight Madness board, etc.

While this move was relatively easy … I’m now toying with the idea of moving my main store as well (because I don’t want to update the landmarks in 70ish product boxes in 3 different areas twice). The land itself is fine, aside from the weird square I don’t own … but my neighbors have decided to build some ugly things. Namely super high apartment complexes with bright orange lines connecting them. I knew this might happen, but this is after them specifically telling me they would “landscape” to better my view.

Plus, if I move to the sim I already own with my partner, I won’t have to worry about lag, stone ground texture, or terraforming limits. And I could expand my park area to cover a bigger area. Decisions, decisions …

Second Life

Expanded Mainland Shop

After essentially doubling the size of my mainland parcel and working on it over the past few weeks, it’s now (mostly) finished! The shop itself has remained the same, but I’ve spent a lot of time creating the park. I was going for a mix of nature, fantasy, relaxation, and fun. My favorite area is the butterfly cave, which I found at Love — it was something I hadn’t seen in SL before!

Another favorite is the zip line system, which is from exploring the shopping area at SL15B. At first I passed on it, but then realized it would be the perfect way to travel between the treehouse, sky islands, and pond above the butterfly cave. An unexpected bonus of being a premium member is I’m able to get in to the shopping sims at SL15B with no problem. I thought it was that way for everyone, but last weekend I tried to show my non-premium partner what was there, and he was plagued with “this location is full” messages. I’m hoping it will be more accessible closer to the end tomorrow though.

I also added a balloon bridge, treehouse with board games (that you can actually play), marshmallow roasting, sky islands with yoga poses, unicorn hideaway, and finally retextured the ground with LandMap. While the ground looks a million times better, the annoying square of land issue is still there. Just have to build around it and deal with it.

I discovered some new content creators during this process as well — Love, HPMD, Cube Republic, 3D Trees, We’re Closed, Lore, Goose, What Next — to add to my staples of Trompe Loeil and Studio Skye. Plus, I learned how to duplicate existing rezzed items (instead of rezzing a new copy), and that has been the best thing ever!

Second Life

Mainland Shop Opening

After lots of building trial & error, I’m happy to say my mainland shop & park on Janus is officially open! All my Water Horse items are at the top of the hill, and if you go down the stairs on the right side, I’ve set up a little park closer to the lake. I tried to make it a relaxing place for both humans and horses — there’s a tree tunnel, waterfall and pond with various animations, small open space for riding, lookout point, balloon swing, and multi-level deck area with lounge chairs. I also added a small studio above my shop where I can work on textures and photography. I think it will always be a work in progress though — I am considering buying just bought the land next to it, as it felt a little cramped for riding!

I also made progress on the whole offending prim thing. After not hearing back from the first two people I contacted, I sent notecards to all the group admins I could find. One of them replied and was able to remove the box, so very happy about that! He isn’t able to sell me the land though, and referred me back to the group founder … who seems to never be online. So, more waiting on that, and waiting to retexture the ground until it’s resolved.

Second Life

Mainland Update

Despite the land ownership issues described in my previous post, I’ve been making progress on building. The first thing I did was put up pine trees around the offending prim, which helped hide it enough to motivate me to keep going! While I heard back from Linden Lab (who understandably can’t do anything), there’s been nothing at all from the group members I contacted. So the waiting continues.

So far I’ve completed the structure of my shop, added landscaping and lights, and created places for people to hang out and relax by the water. I also discovered tonight that the Fantasy Faire Radio stream is available year-round! I have no idea if this is old news, but after encountering so many broken “ambient” stations, I promptly made it my parcel’s audio stream.

The next week in RL is going to be busy, but I’m hoping to at least create one new coat during that time!

Second Life

Adventures in Buying Mainland

After becoming a premium member a few weeks ago, I’ve been searching for the perfect 1024m piece of mainland. At first I wasn’t sure what I’d do with it, but after setting up my satellite store at Aero Pines Park only to remove it a few days later, I wanted to own instead of rent. My criteria were:

  • Next to a road
  • Water view
  • Not surrounded by obnoxious builds/ads
  • Not insanely expensive

I was browsing the World Map a couple nights ago and saw a cluster of parcels for sale on both sides of a road in Janus. Nothing new, but a few were the right size so I teleported over and started checking boundaries/prices. Another avatar was on the side I landed on, so I crossed the road … and that’s when I saw the view. Water in front (facing west = sunset view), trees to the left, empty land to the right (which I know will sell eventually, but still). It was only $4500L, which is cheap for both road access and a view, and had been available for only one day. The downside was it was a weird shape and on a stone-textured hill, but I could work with that. I quickly bought it!

I then realized there was a 1536m parcel for sale directly below it, and I really didn’t want anyone building on it and blocking the view. I debated whether or not buy it, since it was more expensive ($8000L) and wouldn’t be free aside from the initial payment. An hour or so later I pulled the trigger after figuring out a rough plan for how to use it … I think I’ll have my shop next to the road, and the rest will be a nice little horse-friendly park with a field towards the bottom. This will be my first time owning a space that’s open to everyone, so I hope I can make it enjoyable for visitors 🙂

So far so good, right? Here’s where it gets interesting:

As for the weird shape, when I initially bought everything the owner offered to give me the remaining 240m square — with the trees in the pic above — that I was surrounding for $0L if I could get the neighbor to remove something they left. I thought this just meant there was some kind of glitch, or the owner didn’t know about returning items, so I figured I’d take the land as-is and return things myself. I was wrong.

As soon as I did that and removed the trees/ferns, I realized there was a 64m square inside the 240m that still belonged to the neighbor. With a huge group-owned prim taking up the entire space. The empty wood-textured box named “Object” is obviously nothing important, but now I have to deal with contacting them and asking if I can buy their 64m, or at least have the giant prim removed. If they even reply at all. I sent notecards to the group founder and another important-looking person … and also opened a support ticket, but I doubt that will have any effect. All I can do now is wait.

Anyway, 1024m + 1536m + 240m = 2800m, or $13/month in land fees, which isn’t bad. I’ve started building my store there, but am hesitant to do much else until the 64m issue is resolved.